[Release] DarksTeam MuServer 97d+99i Beta 43.3

Yes, I set it to 1% and with many minimum restrictions, but it still drops very often:(
what part did you not understand that this is how the webzen version was created in the past ? you adjust with other settings but what you want is not possible

try this method and see if it works D:\MuServer\DTData\ItemDropRate add 0% or 1%

D:\MuServer\Data commonserver ItemDropPer = 1 leave it like that otherwise it will affect your drop item

14 14 0 0 0 0 0 0 -1 -1 -1 -1 -1 1 //Jewel of Soul
 
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I need to completely remove the following gems from monster drops: chaos, bless, soul and life. I already tried from itemdroprate but many are still falling. Any solution?
data/lang/item(kor) find the jewels and set drop to 0
 
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what part did you not understand that this is how the webzen version was created in the past ? you adjust with other settings but what you want is not possible

try this method and see if it works D:\MuServer\DTData\ItemDropRate add 0% or 1%

D:\MuServer\Data commonserver ItemDropPer = 1 leave it like that otherwise it will affect your drop item

Yes I tried it too... and they keep falling a lot
data/lang/item(kor) find the jewels and set drop to 0

Nothing keeps falling much

15 1 1 1 0 0 "Jewel of Chaos" 12 0 0 0 0 0 0 0 1 1 1 1
 
leave them on a non-pk map. Losttower Example

MapSystem----->>>>>

// www.DarksTeam.NET
// ---------------------------------------------------------------------------
// [1] - Map number
// [2] - Map Coords X1
// [3] - Map Coords Y1
// [4] - Map Coords X2
// [5] - Map Coords Y2
// [6] - Map Type (0 - Normal, 1 - Non PvP, 2 - PK Free)
// ---------------------------------------------------------------------------
// [1] [2] [3] [4] [5] [6]
// ---------------------------------------------------------------------------
4 0 0 255 255 1 // Losttower Non PvP
// ---------------------------------------------------------------------------

tutorial how to use correct ?
 
Fixed npc quest system starts moving when there's a murderer around them

You want to do the quest system but you can't find the quard, the problem has been fixed

thanks to nelson25 D:\MuServer\Subserver\DTData/MapSystem here was the problem
 

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Fixed npc quest system starts moving when there's a murderer around them

You want to do the quest system but you can't find the quard, the problem has been fixed

thanks to nelson25 D:\MuServer\Subserver\DTData/MapSystem here was the problem
I have tried but it's failed. Edit like this right?
0 0 0 255 255 1 // Lorencia
 
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I have tried but it's failed. Edit like this right?
0 0 0 255 255 1 // Lorencia
1 = Downwards to the left
2 = Straight downwards
3 = Downwards to the right
4 = Straight right
5 = Upwards to the right
6 = Straight upwards
7 = Upwards to the left
Its all in an anti clockwise movement from 0 to 7
 
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1 = Downwards to the left
2 = Straight downwards
3 = Downwards to the right
4 = Straight right
5 = Upwards to the right
6 = Straight upwards
7 = Upwards to the left
Its all in an anti clockwise movement from 0 to 7
I do not understand.
There is no place to enter direction numbers.
Only Map Type
Please guide me specifically. Tks
1714393322318.png
 
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I do not understand.
There is no place to enter direction numbers.
Only Map Type
Please guide me specifically. Tks
View attachment 7340

you kill me with your logic,MoveSystem he explains very clearly what he does but you are too lazy to understand

MonsterSetBase you have to change the guard for which map you want,and in which direction you want


// ------------------------------------------------------------
// Lorencia NPC:
// ------------------------------------------------------------
0

249 0 0 141 139 1 //Guard
 
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