[Release] DarksTeam MuServer 97d+99i Beta 43.3

[Diamond Edition - Work in progress]
Fixed another dupe bug
Added ability to specify Sky event reward item min/max level and count
Added ability to disable custom CalCharacter
Fixed another /vault dupe bug
Fixed Happy Hour event message
Fixed Quest system counting monsters multiple times when using Poison skill
Improved Sky event monster spawner - no more monster spawning issues
Added ability to control elf and npc buff duration
Added ability to toggle anti afk chat check
Ability ability to control elf buffs
Added ability to set Blood Castle minimum completion time
Added ability to disable Ice Arrow's effect on specific mobs (ie golden monsters)
Added new Worm event with ability to drop custom items, zen, credits and save kills in SQL
Added ability to disallow elf buffs in Blood Castle /per blood castle level/
Added ability to disable Poison effect on specific mobs
Added new Trivia event with ability to drop custom items, zen, credits and save answers (count) in SQL
Optimized VIP expiration SQL query
Added new Scramble Words event with ability to drop custom items, zen, credits and save answers (count) in SQL
Added player vs player damage multiplier /per class/
Added ability to save post logs to a file
Post bans are now saved in the database
Tweaked post ban system to support time-based bans with automatic expiration
Tweaked /banpost to work with the new time-based banning system (/banpost <player> <time>)
/tracemarry cooldown is now saved in the database
Quest system is now using QuestInProgress column instead of QuestInCurse (old data will be automatically synced)
Tweaked /banchar and /unbanchar commands
Tweaked quest system rewards configuration
Added ability to change /post, /buy and /sell commands prefix
Added ability to change marry request timeout
Added a message when marry request expires
Added new quest system npc
Improved custom commands handler
Dynamic exp system can now be enabled/disabled directly from its configuration file
Tweaked VIP system to support multiple packages with different price/exp/drop/points per level/duration
Added ability to save GM logs to a file
Added ability to change /gg command format
Tweaked GM system to support custom tags (ie [GM], [ADMIN])
Added player joining message with ability to select between 4 colors
Added ability to disallow elf buffs in Devil Square /per room/
Added ability to save chat logs to a file (regular chat, whisper, party chat, guild chat, post)
Added ability to change MEMB_CREDITS table and columns
All customs can now be reloaded with /reload 3 as well as directly from the gameserver
Added ability to control npc buffers buff (mana shield, swell of life, elf damage, elf defense and buff duration)
! (global chat), /trace and /disconnect commands can now be controled through the gm system
Added ability to change max zen in trade
Fixed 2nd level wings mix not counting other items
Added min/max success rate for 2nd level wings
Added separate Blood Castle awards file with ability to set multiple rewards /per blood castle level/
Elf summons and Transformation rings now supports values higher than 127
Improved shadow bug detection
Fixed another Golden Archer dupe
Fixed character deletion during gameplay packet
Fixed inventory item move dupe packet
Fixed party with npc crash packet
Added ip banning system
Added /banip and /unbanip commands
Added ability to limit Swell of Life's additional life and time
Added ability to limit Mana Shield's additional defense and time
Event Manager now starts custom events instantly, instead of every 60 seconds
You can now include character's name in the connect notice
Improved anti-afk detection
Added ability to limit specific afk safe-zones to VIPs only
Added ability to set different points per level/resets/grand resets
Added ability to limit maximum connections per ip
Tweaked npc buffers loading and spawning process
Added /banchat and /unbanchat commands with ability to ban for a certain period of time
Added ability to set which chat logs to be saved to a file (general, whisper, party, guild, post)
Added Chat Filter (censoring) system with ability to ban chatting for a certain period of time
Added /addcredits command
Added /getip command
Added ability to create zones where no items/zen will be dropped from mobs - useful when there are lots of drops and monsters become "invisible"
Tweaked item drop system with ability to set min/max excellent options
Fixed Sky Event not unregistering players upon death
/drop command now shows dropped item name
Added ability to drop multiple items with /drop
/evo command no longer requires a relog to complete the quest
Added Bring Me Event
Added ability to change switch character/select server/exit game delay
Characters in GMSystem.dat are now shown as game masters in the character select screen
Added ability to save player kills/deaths in SQL
Added ability to limit warps to game masters only
Tweaked /add command to add points without relog
Tweaked /reset command to reset character's data without relog
Fixed speed bug - all skills now work properly with 32767 agility
Added basic hand attack limiter (anti speed hack)
Added ability to disable character buffs (/buffon & /buffoff <duration>)
Added ability to prevent murderers from using /tracemarry
Added ability to allow/disallow killing party members
Added ability to turn off game master's protection (/invul on/off)
Fixed guildwar ending delay
Quest points are now saved in a separate column (with ability to include them when resetting/grand resetting)
Added /addzen <player name> <amount> command
Added ability to skip quests (/skipquest) + ability to set a limit
Added /resetstats command
Added /autoparty <level gap> command (automatically accept party requests fron players within the level gap)
Added /dcfriend <player name> <personal id> command
Added ability to save specific monster kills in SQL
Added ability to save pvp kills in SQL (killer, victim, date)
Added /totalkills command
Pk count will no longer be resetted when using the /pkclear command
Marriage date will now be saved in a separate column
Added ability to set min/max success rate of 1st level wings chaos mix
Added /setparty <password> command (automatically adds you to the party when private messaging the password)
Added /hide on/off command
Fixed dynamic exp system not working properly in Devil Square
Added ability to give custom item award in Devil Square
Added ability to automatically reload ConnectMember.txt file
Added /pkset command
Added /pack (and /unpack) chaos/bless/soul/life command
Fixed /move command not checking terrain attr
Added Dungeon Race event
Added /summonchar command
Added /changepartyleader command
Added /deposit, /withdraw and /zenbank commands
Added /spawnmob command
Added /credits command
Anti afk system will now take into account when players drop/pickup items
Added ability to change default stats of newly created characters (level up points, zen, strength, agility, vitality, energy, resets, grand resets, vip status)
Added /mail send/read/clear command(s)
Added /changeclass command
Devil Square and Blood Castle wins will now be saved in Character table
Added ability to add Blood Castle quest item directly in character's inventory
Added ability to control zen drop (AddZen = x)
Added Hit and Up event
Added ability to change players limit in devil square and blood castle
+ Added ability to control Red & Golden Dragon invasions through the custom EventManager
+ Added a few missing Blood Castle related checks (Webzen gap)
+ Fixed a few elf summons related checks (Webzen gap)
+ Tweaked gameserver to work properly on CPUs with more than 8 threads

Продължаваме през идната година.
 
DarkMaster, and you might leave the EventItemBag, EventItemBag02, EventItemBag03, EventItemBag04, EventItemBag05, EventItemBag06, EventItemBag07 to drop itens exc?
 
Feliz añooo a todos ... soy venezolano pero estoy en el peru.
 
Да това като някои убие златен на инвазия да го съобщава на глобал ще е добре. Така хората ще знаят колко златни остават.
И също има бъг с златните дето ражда повече златни от това което си написал в MonsterSetBase.txt след време като сървъра върви над 1 ден мисля.
 
Да това като някои убие златен на инвазия да го съобщава на глобал ще е добре. Така хората ще знаят колко златни остават.
И също има бъг с златните дето ражда повече златни от това което си написал в MonsterSetBase.txt след време като сървъра върви над 1 ден мисля.
Ако имаш златни в Devil Square, това би обяснило защо пуска повече.
 
Да това като някои убие златен на инвазия да го съобщава на глобал ще е добре. Така хората ще знаят колко златни остават.
И също има бъг с златните дето ражда повече златни от това което си написал в MonsterSetBase.txt след време като сървъра върви над 1 ден мисля.

Според мен това ще е излишен спам в глобала, ако се направи за /пост-а ще бъде по-добре, или пък да съобщава само в края, че даден вид е изтребен напълно.
 
Според мен това ще е излишен спам в глобала, ако се направи за /пост-а ще бъде по-добре, или пък да съобщава само в края, че даден вид е изтребен напълно.
Не мисля че е излишен, хубаво е да съобщава колко са убити и от кой.
Също така може да има опция и да се спре съобщаването в глобала за хора, за тези които мислят че е излишно.
 
Ще успеем ли да сформираме група, с която да проведем необходимите тестове в игра?

En:
Will we be able to form a group with which to perform some tests in game?