Search results

  1. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    How many online players, more or less? I ask just to try understanding if it's caused by a large amount of activity on POST command or by anything else. Did someone had the same problem with the POST command? Crashes are totally random without errors in the LOG, it just stop logging and crash...
  2. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Oh well, same here, I'm a coder and I'd like to tell exactly how to trigger it (as I did on the vault dupe bug) but I can't say what exactly makes it crash. Sometimes it crashed with not an intense activity of the POST command, but after months of unknown crashes the only thing that fixed it was...
  3. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    I found something wrong with the POST command.. I had to disable it because for an unknown reason it caused the gameserver to crash about 1 or 2 times everyday. I know it is caused by the POST because just after I disabled it the crashes are gone! But it was a nice feature and I'd like to keep...
  4. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Aww that's a great news! Thank you so much DarkMaster, it means a lot! :D
  5. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    I'm currently using 3 multivaults but the problem is still there. Hope DarkMaster will check it and fix the problem.. maybe adding a time between the vault switching commands will be enough.. for example: i write /vault 3, and when I write /vault 2 after just a second it should be "ignored", if...
  6. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    then we should disable every single custom "because its 97d" :D I was asking if someone managed to solve this, I already know about the "disable" solution
  7. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Hey guys, I already asked this but got no answer... If you switch vault and use a macro (with /vault 3) while switching, it causes vault to duplicate and people could potentially dupe items with this bug. I noticed that a slow connection is enough to duplicate vault with a normal switching. Is...
  8. D

    [Help] Добавяне на MAP

    Hi Wikko0, I used translator to translate your message because I'm trying to achieve the same thing! Maybe we can try to fix this together... I was able to add the map and go there, but I can't kill monsters, there's something more you have done to make them killable at least? It seems like I...
  9. D

    [Guide] Add maps to Gameserver 97d

    Okay guys, I managed to compile my custom DLL for the GameServer (I couldn't hook the one posted here as it didn't have an external function to be read), I made the hook and it seems to work! I also have been able to edit my client to load new maps. The only problem is now that I can't drop...
  10. D

    [Guide] Add maps to Gameserver 97d

    No news about the client hook?
  11. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    I noticed that vault switch is creating dupe problems, lag and switch makes warehouse get duplicate.. did someone noticed that? Is there a way to fix this?
  12. D

    [Help] Hook Glow.dll 97d99i

    Hi there, I'm trying to figure out how to hook glow.dll on DarksTeam 97d99i but can't find any way to do this! Did someone had success doing this?
  13. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Hi guys, there is a way to fix accents in client? If I write èùàèò it displays ? and chinese chars... I saw in another 97d99i client that it was fixed and using their main fixed it, but I can't see new monsters with it but just Bull Fighters :( Someone has been able to fix this? Thank you
  14. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    So what you suggest me to do? I attach here my Monster.txt, maybe it can help to understand what's wrong with it. Thank you
  15. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    It seems like now I'm getting the same crash but with a different error.. maybe it can help, or maybe you know what it is.. Here is my error :\
  16. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    What was the problem with your Monster.txt?
  17. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Yeah exactly the same for me, I also tried to edit the original MonsterSetBase with less monsters than the original (about 3900 counting spots also and mine was 3300). I think there is something wrong on the gs itself. It seems like this Server is not supported.. I wonder why he doesn't...
  18. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Mmh.. I'm facing a similar problem, sometimes my gs crashes with L3 - Monster Level Overflow error, but I'm sure I have not so many monsters in my MonsterSetBase... I tried removing a lot but still the same.. it crashes randomly, sometimes after 20hrs and sometimes less.. how can I fix these...
  19. D

    [Release] DarksTeam MuServer 97d+99i Beta 43.3

    Hi guys, I noticed that if I use Main.exe with Minimap and 3d Cam, new monsters are not included, like Aegis, Lobster, Kundun etc. I tried to hook zerg.dll in the original Main (the one with monsters etc.) with StudPE (as I did for the other main.exe) but can't see Minimap on it. There is a way...